About Me

"Fabricating the Life within"
Let me talk a little bit about myself. My name is Plabon Bhattachrya and I am a 3D Character TD|Rigger.
I started my journey in the year 2006 as a Character Rigger with a dream to give life to 3D models.I gained experience with facial shapes, rigging, facial rigging, and scripting. I work with Maya, Python & MEL, but also gained experience in editing with Adobe Premiere and have worked with Adobe Photoshop and After Effects.
I’m currently working as a Rigging Supervisor at MPC Film and previously I worked as a TD/Rigger at some multinational companies such as
GoGame(A subsidiary of SEGA)
Apart from that I did freelancing for various international clients for animation and rigging. Mostly I worked in TV series and commercials and specialized myself in rigging cartoon and semi-realistic characters. Recently started exploring with Tech Anim
especially FEM.
Also, I am a passionate photographer mostly enjoying nature photography. Do not forget to check my photography page for some beautiful clicks.